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Dota 2 75th Percentile Challenge - Ep. 007 - Lina and Viper




Dota mmr percentile. What does it take for an OpenAI bot to best Dota 2 heroes? 128,000 CPU cores, 256 Nvidia GPUs.

Dota mmr percentile


Last August, machine-learning software built by the OpenAI lab headquartered in San Francisco managed to best Dendi , a pro Dota 2 player, winning two matches out of three. The battles were restricted to mirror matches between Necrophos, Sniper, Viper, Crystal Maiden, and Lich, meaning that both teams — human and code — play with the same five heroes. It can do this every four frames, it can play this out on the next frame, the second frame, the third one, or the fourth one. But there are some positives. Smells like team spirit OpenAI Five bots don't really communicate much with each other. The game is constantly changing, and the bot receives an updated input every four frames in the game. And against a semi-pro team with an MMR rating of 5. The International is the biggest annual Dota 2 esports tournament, where winners can take home prizes worth up to several millions of dollars. It won two out of three games against an amateur team with an MMR score of 4. There are also other restrictions, and abilities like warding, turning invisible or certain units that can cast certain spells.

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9 thoughts on “Dota mmr percentile

  1. [RANDKEYWORD
    Akitaxe

    The battles were restricted to mirror matches between Necrophos, Sniper, Viper, Crystal Maiden, and Lich, meaning that both teams — human and code — play with the same five heroes. Instead, teamwork is controlled by something called "team spirit;" it's a hyperparameter that can be set from 0 to 1, and adds a weight onto how much each hero should care about its own individual rewards compared to the average reward from the whole team.

  2. [RANDKEYWORD
    Yoramar

    The new bots, however, managed to learn this on its own. But the victories were only in one-on-one games — a single bot against a single human — and under very limited circumstances that are not applicable in real competitions.

  3. [RANDKEYWORD
    Tozragore

    But there are some positives.

  4. [RANDKEYWORD
    Kazitaxe

    In the 1v1 match last year, researchers had to teach the bot strategies like creep block. But the victories were only in one-on-one games — a single bot against a single human — and under very limited circumstances that are not applicable in real competitions.

  5. [RANDKEYWORD
    Faeshicage

    Smells like team spirit OpenAI Five bots don't really communicate much with each other.

  6. [RANDKEYWORD
    Shajas

    Smells like team spirit OpenAI Five bots don't really communicate much with each other. This is an impressive achievement, considering how complex Dota 2 is.

  7. [RANDKEYWORD
    Gukinos

    The set of possible heroes — five out of — also makes the game a lot less complicated compared to the shebang. But the victories were only in one-on-one games — a single bot against a single human — and under very limited circumstances that are not applicable in real competitions.

  8. [RANDKEYWORD
    Maujora

    Games are played with different types of characters known as heroes, and each one has their own set of unique abilities. In the 1v1 match last year, researchers had to teach the bot strategies like creep block.

  9. [RANDKEYWORD
    Dulrajas

    Games are played with different types of characters known as heroes, and each one has their own set of unique abilities. This is a pretty big advantage for the machines, compared to the human team who have to move their heroes around the map to see everything.

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